
Автор
Новинки Айри Мармелл
- 13 произведений
- 16 изданий на 3 языках
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Ужас Аркхэма: Литания снов Ари Мармелл
ISBN: 978-5-907518-19-3 Год издания: 2023 Издательство: Hobby World Язык: Русский Литания снов пожирает разум, передаваясь из уст в уста...
С тех пор, как Честер исчез, в голове Эллиота звучит фраза на древнем языке. Обратившись за помощью к библиотекарю Дейзи Уокер и таинственному инуиту, обладателю древних талисманов, Эллиот жаждет отыскать хоть какие-то зацепки, чтобы избавиться от литании, найти пропавшего друга и узнать, какие ужасы тот воскресил. -
The Goblin Corps Ari Marmell
ISBN: 9781616143770 Год издания: 2015 Язык: Английский The Goblin Corps -
False Covenant Ari Marmell
ISBN: 9781616146214 Год издания: 2015 Издательство: Pyr Язык: Английский It’s been over half a year, now, since the brutal murder of Archbishop William de Laurent during his pilgrimage to the Galicien city of Davillon. During that time, the Church of the Hallowed Pact has assigned a new bishop to the city—but it has also made its displeasure at the death of its clergyman quite clear. Davillon’s economy has suffered beneath the weight of the Church’s displeasure. Much of the populace—angry at the clergy— has turned away from the Church hierarchy, choosing private worship or small, independent shrines. And the bishop, concerned for his new position and angry at the people of Davillon, plans to do something about it.
But a supernatural threat is stalking the nighttime streets—a creature of the other world has come to infiltrate the seedier streets of Davillon, to intertwine its tendrils through the lower echelons of society. Faced with both political upheaval and a supernatural threat to its citizenry, the local representatives of the Church are paralyzed and the Guardsmen are in over their heads.
And then there’s Widdershins--who’s tried, and failed, to stay out of trouble since taking over Genevieve’s tavern; who’s known to the Church and the Guard both, and trusted by neither; who may, with some of her Thieves’ Guild contacts, have unwittingly played a part in the bishop’s plans; and who, along with her personal god Olgun, may be the only real threat to the supernatural evil infesting Davillon. -
Lost Covenant Ari Marmell
ISBN: 9781616148119 Год издания: 2015 Издательство: Pyr Язык: Английский This third YA novel starring the young thief Widdershins combines the angst and vulnerability of any teenage girl with the high action of the best fantasy adventures.
It’s been six months since Widdershins and her own “personal god” Olgun fled the city of Davillon. During their travels, Widdershins unwittingly discovers that a noble house is preparing to move against the last surviving bastion of the Delacroix family.
Determined to help the distant relatives of her deceased adopted father, Alexandre Delacroix, she travels to a small town at the edge of the nation. There, she works at unraveling a plot involving this rival house and a local criminal organization, all while under intense suspicion from the very people she’s trying to rescue.
Along the way she’ll have to deal with a traitor inside the Delacroix family, a mad alchemist, and an infatuated young nobleman who won’t take no for an answer. -
Covenant's End Ari Marmell
ISBN: 9781616149864 Год издания: 2015 Издательство: Pyr Язык: Английский The thief Widdershins and her own "personal god," Olgun, return to their home city of Davillon after almost a year away. While Shins expects only to face the difficulty of making up with her friends, what she actually finds is far, far worse. Her nemesis, Lisette, has returned, and she is not alone. Lisette has made a dark pact with supernatural powers that have granted her abilities far greater than anything Widdershins and Olgun can match.
Together, Widdershins and Olgun will face enemies on both sides of the law, for Lisette's schemes have given her power in both Davillon's government and its underworld. For even a slim chance, Shins must call on both old friends--some of whom haven't yet forgiven her--and new allies.
Even with their help, Widdershins may be required to make the hardest sacrifice of her life, if she is to rid Davillon--and herself--of Lisette once and for all. -
Hot Lead, Cold Iron Ari Marmell
ISBN: 1781168229 (ISBN13: 9781781168226) Год издания: 2014 Издательство: Titan Books Chicago, 1932. Mick Oberon may look like just another private detective, but beneath the fedora and the overcoat, he's got pointy ears and he's packing a wand.
Oberon's used to solving supernatural crimes, but the latest one's extra weird. A mobster's daughter was kidnapped sixteen years ago, replaced with a changeling, and Mick's been hired to find the real child. The trail's gone cold, but what there is leads Sideways, to the world of the Fae, where the Seelie Court rules. And Mick's not really welcome in the Seelie Court any more. He'll have to wade through Fae politics and mob power struggles to find the kidnapper – and of course it's the last person he expected. -
Thief's Covenant Ari Marmell
ISBN: 1616145471, 9781616145477 Год издания: 2012 Издательство: Pyr Язык: Английский Once she was Adrienne Satti. An orphan of Davillon, she had somehow escaped destitution and climbed to the ranks of the city's aristocracy in a rags-to-riches story straight from an ancient fairy tale. Until one horrid night, when a conspiracy of forces--human and other--stole it all away in a flurry of blood and murder. Today she is Widdershins, a thief making her way through Davillon's underbelly with a sharp blade, a sharper wit, and the mystical aid of Olgun, a foreign god with no other worshippers but Widdershins herself. It's not a great life, certainly nothing compared to the one she once had, but it's hers.
But now, in the midst of Davillon's political turmoil, an array of hands are once again rising up against her, prepared to tear down all that she's built. The City Guard wants her in prison. Members of her own Guild want her dead. And something horrid, something dark, something ancient is reaching out for her, a past that refuses to let her go.
Widdershins and Olgun are going to find answers, and justice, for what happened to her--but only if those who almost destroyed her in those years gone by don't finish the job first. -
Darksiders: The Abomination Vault Ari Marmell
ISBN: 978-0345534026 Год издания: 2012 Издательство: Del Rey Books Язык: Английский Ride with the Horsemen of the Apocalypse as they seek to unearth a plot that could plunge all of Creation into chaos!
Ages before the events of Darksiders and Darksiders II, two of the feared Horsemen—Death and War—are tasked with stopping a group of renegades from locating the Abomination Vault: a hoard containing weapons of ultimate power and malice, capable of bringing an end to the uneasy truce between Heaven and Hell . . . but only by unleashing total destruction.
Created in close collaboration with the Darksiders II teams at Vigil and THQ, Darksiders: The Abomination Vault gives an exciting look at the history and world of the Horsemen, shining a new light on the unbreakable bond between War and Death. -
Neverwinter Campaign Setting - Dungeons & Dragons Erik Scott de Bie, Stephen Schubert, Ари Мармелл, Jeremy Crawford, Jeremy Crawford
ISBN: 978-0-7869-5814-6 Год издания: 2011 Издательство: Wizards of the Coast ADVENTURE IN A REALM OF INTRIGUE
Left a desolate ruin after a terrible cataclysm, the city of Neverwinter now rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas - any one of which could tear the city apart. If Neverwinter is to survive, it's up to heroes to face down secret cults, sinister necromancers, would-be kings, and the terrible monsters stirring beneath the city.
This supplement for the DUNGEONS & DRAGONS roleplaying game explores the Neverwinter region, providing details for both players and Dungeon Masters to experience everything the setting has to offer. Players can use this book to enhance their adventurers with exciting options that tie into the setting. They can choose from new character themes, cleric domains and powers, a new type of wizard called the bladesinger, and variants for classic races such as dwarves and elves. For Dungeon Masters, this supplement is a sandbox of adventure and plot options. It gives a Dungeon Master all the tools to build a thrilling campaign that spans the Neverwinter region. -
Agents of Artifice: A Planeswalker Novel Ари Мармелл
ISBN: 0786952407 Год издания: 2009 Издательство: Wizards of the Coast Язык: Русский In this struggle for influence and power, for the keys to magical knowledge, everything you knew about novels based on "Magic: The Gathering" is changing...
Jace Beleren is a planeswalker who has taken the path of least resistance. He is gifted and powerful, but chooses not to push himself. Part of an inter-planar consortium that deals in magical artifacts, Jace has some power and influence. He also has a certain amount of security. That's all about to change.
When Liliana, a dark temptress with demons of her own (quite literally), comes into his life, she brings with her more possibilities, but also more problems.
Under attack from external interests, a friend dies because of decisions Jace made. Upset with himself and fearing for his life, Jace sets out to find who is behind this new threat. What he uncovers along the way, an inter-planar chase filled with peril, will alter everything he knows. -
Agents of Artifice Ари Мармелл
ISBN: 0786951346 Год издания: 2009 Издательство: Wizards of the Coast It is the dawn of a new age in the Multiverse. The balance of power is shifting and Agents of Artifice brings readers to the heart of a planeswalker struggle...In Agents of Artifice, Ari Marmell reimagines planeswalkers, taking fans deeper than ever into the lives of the Multiverse's most powerful beings: Jace Beleren(TM), the prodigal son, a powerful telepath whose choices now will forever determine his path as a mage; Liliana Vess(TM), a temptress whose beauty belies a dark secret and even darker associations; and Tezzeret(TM), leader of an interplanar consortium whose quest for knowledge may be undone by his lust for power.Follow these characters in their quests for knowledge and power. Will Jace's choices lead him astray of the right path? Will Liliana's past finally catch up with her? Will Tezzeret allow hubris to obscure his vision? -
Dungeons & Dragons Drow of the Underdark (3rd edition) Ари Мармелл, Robert J. Schwalb, Anthony Pryor, Greg A. Vaughan
ISBN: 978-0-7869-4151-3 Год издания: 2007 Издательство: Wizards of the Coast They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore: new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark - and much, much more. -
Cityscape (Dungeons & Dragons Supplement) C.A. Suleiman, Ари Мармелл
ISBN: 0786939397 Год издания: 2006 Издательство: Wizards of the Coast Язык: Русский Cityscape features city-building rules, new options for city-based characters, city-based encounters, and rules for urban terrain. The game material is completely compatible with the D&D core rulebooks and includes timesaving tools and tips -
Геенна: Последняя ночь Ари Мармелл
Год издания: 2004 Издательство: White Wolf Publishing Gehenna: The Final Night - первая книга трилогии Время Суда (Time of Judgment) и последняя новелла для Vampire: The Masquerade. Действия книги разворачиваются во время Геенны, апокалипсиса сородичей, и связана с книгой правил Gehenna и, в меньшей степени, с другими книгами цикла Time of Judgment. Хотя основной персонаж книги - Беккетт, Гангрел-археолог, история рассказывается и с точки зрения других персонажей-вампиров. -
Gehenna: the Final Night Ari Marmell
ISBN: 1588468550, 0099379119109 Год издания: 2004 A Race Against Armageddon
For millennia, vampires have fed on the living, hidden in the shadows of mortal society. Legends say the undead descend from Caine, the first murderer portrayed in the Bible, who passed on his curse through his blood. Those same legends speak of a final reckoning, when Caine and his mad children will rise from slumber and consume all the undead. Vampires call this time Gehenna.
For the vampire Beckett, a researcher among the undead, it means one last shot at understanding the mysteries of the get of Caine — and at outrunning his own sins.
Vampire: Gehenna, the Final Night is the first act of the Time of Judgment, telling the story of a wide-ranging Armageddon among the supernatural entities of the World of Darkness. -
Vampire: The Requiem C.A. Suleiman, Ари Мармелл, Dean Shomshak
ISBN: 1588462471 Год издания: 2004 Издательство: White Wolf Publishing Язык: Английский Welcome to the Danse Macabre
Since time immemorial, the Kindred -- vampires -- have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues nd scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To play the lusts of mortals like a violinist plays the strings? Then beware, the price is steep to enter the neofeudal hell that he Damned have wrought.
Welcome to Undeath
Join the revival of the Storytelling tradition. Vampire: The Requiem invites you to tell your own stories set within the world of the Kindred. This book includes rules for using vampire in World of DarknessA® chronicles, covering everything from the five clans to covenants to Disciplines, bloodlines, storytelling advice and a complete spread of game systems governing the undead. Hardcover. Requires the World of Darkness rulebook for pla.